TinyWars Gameplay Prototype

by Bizurk


Strategy

free



Summon cute (tiny) witches to your side and defend against hoards of enemies!


Summon cute (tiny) witches to your side and defend against hoards of enemies!TinyWars is a tower defense / siege game that hopes to beak the boundaries of traditional tower defense style games. With beautiful anime art and twists at every wave, TinyWars hopes to present a formidable challenge to our players. This prototype is NOT easy to beat! This is a prototype for an upcoming project titled "TinyWars." Please note some features may be incomplete: - Only one (1) playable level- Only two (2) playable characters- Incomplete character animations- Incomplete enemy animations- No relevant story content-Touch zoom / pan not implemented- Some minor glitches may still be presentPlease enjoy our game and feel free to report any bugs / glitches.- Major graphical updates (Individual character animations are still unfinished) - Various gameplay improvements, including strengthening the characters- New animations for upgrades and destruction - New soundtrack for final wave- TinyWars Story Demo will now be in production

Read trusted reviews from application customers

Yes, it could be nice. What it needs most are fast forward button and more towers and more enemies.

Boris An

Slow and hard to play

KItty Gerard

Too hard for beginners. Barely best the game. This game got too little resources to give a good start. It sure felt nice beating it. Tip: beating last round with upgraded witches. Scythe girls are too slow.

Sin Slayer

I see the potential in it. Really laggy I have to say. No fast forward button to speed the hordes up. The game text was slow. Wish I could tap or hold to make game text fast. Cool if I could tap on a monster as a target to be delt with. But it's OK so far. Keep it up guy's.

Chat noir

Love the music, hope the project goes on!

Reimu Daze

The game was totally cute and fun but the gameplay totally JUST SUCKS. The anime tower have too slow attack speed and you can't even use the fast forward button, then the enemies popping-out also is SLOW. I know that the graphics is still in progress, but what the heck, even the devs is too slow to work it out. This should be a great game if the 1st stage has a tutorial for beginners then we also have those pesky UI that is hard to even build a tower, needed to double click until all blue circles are shown then click a blue one will be highlighted to be a red circle,after highlighting the, you can now click by double click the choices beloe which is too much complicated.

Amata Sora

Game can be really entertaining once new characters are added.

ZiROXUS

Since its a prototype i cant give a bad score. Just some recommendations. Yes your game is hard to beat it without taking a hit. Part of what makes it hard is not seeing a attack speed/type before you place. Second you dont really know for sure what the monsters weakness untill multiple trials. Concept is cool though almost refreshing. Sometimes the scythe character would glitch out fliping back and forth. All around cool game though.

Ramon Tirado

Noice

Deanna Zaino